Commit 8eb36e61 authored by Brent Vatne's avatar Brent Vatne
Browse files

Update example app

parent 787f5661
Loading
Loading
Loading
Loading
+31 −7
Changes for Examples/VideoPlayer/.flowconfig: 31 added lines, 7 removed lines.
Original line number Diff line number Diff line
@@ -15,11 +15,8 @@
# Ignore react and fbjs where there are overlaps, but don't ignore
# anything that react-native relies on
.*/node_modules/fbjs/lib/Map.js
.*/node_modules/fbjs/lib/Promise.js
.*/node_modules/fbjs/lib/fetch.js
.*/node_modules/fbjs/lib/ExecutionEnvironment.js
.*/node_modules/fbjs/lib/isEmpty.js
.*/node_modules/fbjs/lib/crc32.js
.*/node_modules/fbjs/lib/ErrorUtils.js

# Flow has a built-in definition for the 'react' module which we prefer to use
@@ -28,6 +25,11 @@
.*/node_modules/react/lib/React.js
.*/node_modules/react/lib/ReactDOM.js

.*/__mocks__/.*
.*/__tests__/.*

.*/commoner/test/source/widget/share.js

# Ignore commoner tests
.*/node_modules/commoner/test/.*

@@ -40,26 +42,48 @@
# Ignore Website
.*/website/.*

.*/node_modules/is-my-json-valid/test/.*\.json
.*/node_modules/iconv-lite/encodings/tables/.*\.json
.*/node_modules/y18n/test/.*\.json
.*/node_modules/spdx-license-ids/spdx-license-ids.json
.*/node_modules/spdx-exceptions/index.json
.*/node_modules/resolve/test/subdirs/node_modules/a/b/c/x.json
.*/node_modules/resolve/lib/core.json
.*/node_modules/jsonparse/samplejson/.*\.json
.*/node_modules/json5/test/.*\.json
.*/node_modules/ua-parser-js/test/.*\.json
.*/node_modules/builtin-modules/builtin-modules.json
.*/node_modules/binary-extensions/binary-extensions.json
.*/node_modules/url-regex/tlds.json
.*/node_modules/joi/.*\.json
.*/node_modules/isemail/.*\.json
.*/node_modules/tr46/.*\.json

[include]

[libs]
node_modules/react-native/Libraries/react-native/react-native-interface.js
node_modules/react-native/flow
flow/

[options]
module.system=haste

esproposal.class_static_fields=enable
esproposal.class_instance_fields=enable

munge_underscores=true

module.name_mapper='^image![a-zA-Z0-9$_-]+$' -> 'GlobalImageStub'
module.name_mapper='^[./a-zA-Z0-9$_-]+\.png$' -> 'RelativeImageStub'
module.name_mapper='^[./a-zA-Z0-9$_-]+\.\(bmp\|gif\|jpg\|jpeg\|png\|psd\|svg\|webp\|m4v\|mov\|mp4\|mpeg\|mpg\|webm\|aac\|aiff\|caf\|m4a\|mp3\|wav\|html\)$' -> 'RelativeImageStub'

suppress_type=$FlowIssue
suppress_type=$FlowFixMe
suppress_type=$FixMe

suppress_comment=\\(.\\|\n\\)*\\$FlowFixMe\\($\\|[^(]\\|(\\(>=0\\.\\(2[0-0]\\|1[0-9]\\|[0-9]\\).[0-9]\\)? *\\(site=[a-z,_]*react_native[a-z,_]*\\)?)\\)
suppress_comment=\\(.\\|\n\\)*\\$FlowIssue\\((\\(>=0\\.\\(2[0-0]\\|1[0-9]\\|[0-9]\\).[0-9]\\)? *\\(site=[a-z,_]*react_native[a-z,_]*\\)?)\\)?:? #[0-9]+
suppress_comment=\\(.\\|\n\\)*\\$FlowFixMe\\($\\|[^(]\\|(\\(>=0\\.\\(2[0-2]\\|1[0-9]\\|[0-9]\\).[0-9]\\)? *\\(site=[a-z,_]*react_native[a-z,_]*\\)?)\\)
suppress_comment=\\(.\\|\n\\)*\\$FlowIssue\\((\\(>=0\\.\\(2[0-2]\\|1[0-9]\\|[0-9]\\).[0-9]\\)? *\\(site=[a-z,_]*react_native[a-z,_]*\\)?)\\)?:? #[0-9]+
suppress_comment=\\(.\\|\n\\)*\\$FlowFixedInNextDeploy

[version]
0.20.1
0.22.0
+779 −0

File added.

Preview size limit exceeded, changes collapsed.

+112 −0
Changes for Examples/VideoPlayer/iOS/VideoPlayer.xcodeproj/xcshareddata/xcschemes/VideoPlayer.xcscheme: 112 added lines, 0 removed lines.
Original line number Diff line number Diff line
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
   LastUpgradeVersion = "0620"
   version = "1.3">
   <BuildAction
      parallelizeBuildables = "YES"
      buildImplicitDependencies = "YES">
      <BuildActionEntries>
         <BuildActionEntry
            buildForTesting = "YES"
            buildForRunning = "YES"
            buildForProfiling = "YES"
            buildForArchiving = "YES"
            buildForAnalyzing = "YES">
            <BuildableReference
               BuildableIdentifier = "primary"
               BlueprintIdentifier = "13B07F861A680F5B00A75B9A"
               BuildableName = "VideoPlayer.app"
               BlueprintName = "VideoPlayer"
               ReferencedContainer = "container:VideoPlayer.xcodeproj">
            </BuildableReference>
         </BuildActionEntry>
         <BuildActionEntry
            buildForTesting = "YES"
            buildForRunning = "YES"
            buildForProfiling = "NO"
            buildForArchiving = "NO"
            buildForAnalyzing = "YES">
            <BuildableReference
               BuildableIdentifier = "primary"
               BlueprintIdentifier = "00E356ED1AD99517003FC87E"
               BuildableName = "VideoPlayerTests.xctest"
               BlueprintName = "VideoPlayerTests"
               ReferencedContainer = "container:VideoPlayer.xcodeproj">
            </BuildableReference>
         </BuildActionEntry>
      </BuildActionEntries>
   </BuildAction>
   <TestAction
      selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
      selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
      shouldUseLaunchSchemeArgsEnv = "YES"
      buildConfiguration = "Debug">
      <Testables>
         <TestableReference
            skipped = "NO">
            <BuildableReference
               BuildableIdentifier = "primary"
               BlueprintIdentifier = "00E356ED1AD99517003FC87E"
               BuildableName = "VideoPlayerTests.xctest"
               BlueprintName = "VideoPlayerTests"
               ReferencedContainer = "container:VideoPlayer.xcodeproj">
            </BuildableReference>
         </TestableReference>
      </Testables>
      <MacroExpansion>
         <BuildableReference
            BuildableIdentifier = "primary"
            BlueprintIdentifier = "13B07F861A680F5B00A75B9A"
            BuildableName = "VideoPlayer.app"
            BlueprintName = "VideoPlayer"
            ReferencedContainer = "container:VideoPlayer.xcodeproj">
         </BuildableReference>
      </MacroExpansion>
   </TestAction>
   <LaunchAction
      selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
      selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
      launchStyle = "0"
      useCustomWorkingDirectory = "NO"
      buildConfiguration = "Debug"
      ignoresPersistentStateOnLaunch = "NO"
      debugDocumentVersioning = "YES"
      allowLocationSimulation = "YES">
      <BuildableProductRunnable
         runnableDebuggingMode = "0">
         <BuildableReference
            BuildableIdentifier = "primary"
            BlueprintIdentifier = "13B07F861A680F5B00A75B9A"
            BuildableName = "VideoPlayer.app"
            BlueprintName = "VideoPlayer"
            ReferencedContainer = "container:VideoPlayer.xcodeproj">
         </BuildableReference>
      </BuildableProductRunnable>
      <AdditionalOptions>
      </AdditionalOptions>
   </LaunchAction>
   <ProfileAction
      shouldUseLaunchSchemeArgsEnv = "YES"
      savedToolIdentifier = ""
      useCustomWorkingDirectory = "NO"
      buildConfiguration = "Release"
      debugDocumentVersioning = "YES">
      <BuildableProductRunnable
         runnableDebuggingMode = "0">
         <BuildableReference
            BuildableIdentifier = "primary"
            BlueprintIdentifier = "13B07F861A680F5B00A75B9A"
            BuildableName = "VideoPlayer.app"
            BlueprintName = "VideoPlayer"
            ReferencedContainer = "container:VideoPlayer.xcodeproj">
         </BuildableReference>
      </BuildableProductRunnable>
   </ProfileAction>
   <AnalyzeAction
      buildConfiguration = "Debug">
   </AnalyzeAction>
   <ArchiveAction
      buildConfiguration = "Release"
      revealArchiveInOrganizer = "YES">
   </ArchiveAction>
</Scheme>
+16 −0
Changes for Examples/VideoPlayer/iOS/VideoPlayer/AppDelegate.h: 16 added lines, 0 removed lines.
Original line number Diff line number Diff line
/**
 * Copyright (c) 2015-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 */

#import <UIKit/UIKit.h>

@interface AppDelegate : UIResponder <UIApplicationDelegate>

@property (nonatomic, strong) UIWindow *window;

@end
+59 −0
Changes for Examples/VideoPlayer/iOS/VideoPlayer/AppDelegate.m: 59 added lines, 0 removed lines.
Original line number Diff line number Diff line
/**
 * Copyright (c) 2015-present, Facebook, Inc.
 * All rights reserved.
 *
 * This source code is licensed under the BSD-style license found in the
 * LICENSE file in the root directory of this source tree. An additional grant
 * of patent rights can be found in the PATENTS file in the same directory.
 */

#import "AppDelegate.h"

#import "RCTRootView.h"

@implementation AppDelegate

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
  NSURL *jsCodeLocation;

  /**
   * Loading JavaScript code - uncomment the one you want.
   *
   * OPTION 1
   * Load from development server. Start the server from the repository root:
   *
   * $ npm start
   *
   * To run on device, change `localhost` to the IP address of your computer
   * (you can get this by typing `ifconfig` into the terminal and selecting the
   * `inet` value under `en0:`) and make sure your computer and iOS device are
   * on the same Wi-Fi network.
   */

  jsCodeLocation = [NSURL URLWithString:@"http://localhost:8081/index.ios.bundle?platform=ios&dev=true"];

  /**
   * OPTION 2
   * Load from pre-bundled file on disk. The static bundle is automatically
   * generated by the "Bundle React Native code and images" build step when
   * running the project on an actual device or running the project on the
   * simulator in the "Release" build configuration.
   */

//   jsCodeLocation = [[NSBundle mainBundle] URLForResource:@"main" withExtension:@"jsbundle"];

  RCTRootView *rootView = [[RCTRootView alloc] initWithBundleURL:jsCodeLocation
                                                      moduleName:@"VideoPlayer"
                                               initialProperties:nil
                                                   launchOptions:launchOptions];

  self.window = [[UIWindow alloc] initWithFrame:[UIScreen mainScreen].bounds];
  UIViewController *rootViewController = [UIViewController new];
  rootViewController.view = rootView;
  self.window.rootViewController = rootViewController;
  [self.window makeKeyAndVisible];
  return YES;
}

@end
Loading