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  1. Nov 08, 2019
  2. Sep 30, 2019
    • Benoit Dion's avatar
      Clear progress messages on STATE_IDLE and STATE_BUFFERING (#1768) · b97663e0
      Benoit Dion authored
      The progress message handler will duplicate recursions of the `onProgressMessage` handler on change of player state from any state to STATE_READY with `playWhenReady` is true (when video is not paused). This clears the messages on STATE_IDLE and STATE_BUFFERING to break the recursion.
      b97663e0
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