- May 06, 2020
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Harrison Mendonça authored
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Harrison Mendonça authored
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- May 05, 2020
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Jens Andersson authored
Fix video dimensions for HLS streams
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Jens Andersson authored
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Jens Andersson authored
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Jens Andersson authored
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- Apr 20, 2020
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Harrison Mendonça authored
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Harrison Mendonça authored
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Harrison Mendonça authored
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- Mar 02, 2020
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Hampton Maxwell authored
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- Feb 27, 2020
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Marlon Andrade authored
this fixes the case on any time you have a react view that displays the video, but it's being rendered with controls but not as a full screen (ie. easily reproducible when you have a tabbar for instance - the reactViewController.view frame shouldnt be the whole screen bounds).
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- Feb 26, 2020
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Benoit Dion authored
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Benoit Dion authored
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- Feb 25, 2020
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Brandon Faulkner authored
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Di Da authored
This also deprecates the old react-native windows implementation
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- Feb 22, 2020
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Benoit Dion authored
Also update linting rules to match other community repositories.
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- Feb 20, 2020
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Benoit Dion authored
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IbrahimSulai authored
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- Feb 17, 2020
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Benoit Dion authored
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Michael Tintiuc authored
Implement audio focus as per android docs: https://developer.android.com/guide/topics/media-apps/audio-focus https://medium.com/androiddevelopers/audio-focus-3-cdc09da9c122 AUDIOFOCUS_LOSS should abandon focus and not try resuming audio, this is done with AUDIOFOCUS_LOSS_TRANSIENT This fixes at least: - Audio not being paused after focus being taken by some voip applications - Content resuming and pausing instantly sporadically (some race condition perhaps) when activity was resumed from background.
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- Feb 03, 2020
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Mohammed Salman authored
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- Jan 28, 2020
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Benoit Dion authored
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IbrahimSulai authored
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- Nov 26, 2019
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Learnyst authored
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- Nov 19, 2019
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Ash Mishra authored
Fix playerviewcontroller keypath leak of observers
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Ash Mishra authored
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Ash Mishra authored
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- Nov 08, 2019
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Tsukasa Setoguchi authored
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- Sep 30, 2019
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Benoit Dion authored
The progress message handler will duplicate recursions of the `onProgressMessage` handler on change of player state from any state to STATE_READY with `playWhenReady` is true (when video is not paused). This clears the messages on STATE_IDLE and STATE_BUFFERING to break the recursion.
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- Sep 29, 2019
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Daniel Mariño Ruiz authored
fix typo in README
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- Sep 25, 2019
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Bader Serhan authored
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Daniel Mariño Ruiz authored
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- Sep 24, 2019
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Daniel Mariño authored
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Daniel Mariño authored
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- Sep 23, 2019
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Benoit Dion authored
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Benoit Dion authored
- Bump Exoplayer to 2.10.4 - Remove deprecated usages of Exoplayer methdos - Add `ReactExoplayerConfig` as extension points to configure the Exoplayer instance
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Benoit Dion authored
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- Sep 22, 2019
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Daniel Mariño Ruiz authored
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- Sep 21, 2019
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Daniel Mariño Ruiz authored
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